Zone Activity in Push Zone Mode

The following table defines the activity that occurs in each zone as items are loaded using Push Zone Mode.

 

Active Zone

Activity

Zone 1

When using vertical split, moves old item right into zone 2

Zone 2

When using vertical split, moves old item right into zone 1

Zone 3

When using vertical split, moves old item right into zone 4

Zone 4

When using vertical split, moves old item right into zone 3

Zone 5

When using a quadrant split, moves old item right into zone 6, which moves 6 to 7, which moves 7 to 8, which moves 8 off the screen

Zone 6

When using a quadrant split, moves old item diagonally down into zone 7, which moves 7 to 8, which moves 8 off the screen

Zone 7 

When using a quadrant split, moves the old item right into zone 8, which moves 8 off the screen

Zone 8

When using a quadrant split, new item replaces old item in zone 8

Zone 9

New item replaces old item

The last zone activated controls the motion of the items on the screen.

Note: New items are automatically added into the next logical available zone until all quadrant zones are occupied (or you enter another zone command).

 

Related Topics

Overview: Presentation